With a new map comes great new challenges to the player, and with new and improved factions come stunning new experiences. One of the main goals we strive for in RTR VII is to provide an individual feel for every faction. The reality of the matter is that we are taking every faction to a completely new and innovative level. You will notice that Carthage, Massyli, Romans and the Celtiberians will be quite similar, or at least to the naked eye. So you will still have great graphics, you will still have a beautiful campaign map and you will still have Pyrrhos of Epeiros in Italy during the start of the game. We have taken what the community loved (and perhaps that which you may have disliked) into heavy consideration, and the result is a completely new product. This is because RTR VII is an extension of what was great in FOE. With no land safe, and no people willing to be tamed, the world is on the brink of total war, and only one people will survive.Īt first sight there are many similarities that you will notice between RTR VII: FOE and RTR VII. To the north lays the threat of the mighty barbarians, whom all civilized men fear. To the east the Greek nations continue to descend in turmoil, no man or people great enough to re-unite the mighty Greeks as Alexander once did. In Italy, Phyrros of Epeiros has launched an invasion to suppress the power of the rising Roman Republic.
![rome total realism vii rome total realism vii](https://images.gamewatcherstatic.com/game/image/1/03/6121/medium_00175887.jpg)
In the west, Carthage, the mighty trading nations seeks to expand the borders of its empire. If you enjoyed TIC, and were impressed by FOE, then RTR VII shall not disappoint. With RTR VII, we hope to achieve what we have been aiming towards since the launch of TIC, and that is to truly represent the situation in the Western Mediterranean starting in 280 BC.
Rome total realism vii full#
In every sense of the phrase, RTR VII is a full conversion of RTW. With a map that extends from Atlantic coast to Asia Minor this is certainly not a miniature mod. We have quite literally maxed out the RTW engine with this project. This next instalment uses almost all the faction slots, unit slots, building slots, you name it. Rome Total Realism VII is the Grand Campaign to which TIC and FOE were the predecessors to. So without further delay I present the RTR: VII development team. However, much of the team which is working on RTR: VII also worked on RTR VII: FOE in the past. This is a team that is always recruiting great new members, and occasionally losing old valued members. Some are veterans of modding, and others are new. Some members from our team can found prowling the forums of TWC, and others you might never even see. Members of our team can be found all around the world and are linked by this common purpose. The creators of RTR VII are a collection of devoted and passionate individuals who enjoy modding Rome Total Realism. Meaning any and all content posted in this preview is subject to change.įirst and foremost, ladies and gentlemen, you are probably wondering who is actually making this mod.
![rome total realism vii rome total realism vii](https://i.ytimg.com/vi/duxEoZ4QF4s/maxresdefault.jpg)
I do ask you all to remember that this project is a work in progress. Rest assured that this preview has faced the scrutiny and merciless standards of the dictators…I mean RTR Development Team. This is in fact the official announcement of RTR VII! Ever since the release of RTR VII: Fate of Empires the RTR Team has been recruiting and working on our next new project, and today we will show you the fruits of our labour (or at least some of it ). This preview has been designed to fulfill many assumptions, answer many questions, and confirm rumours and hints that you may have encountered around the RTR forum or TWC.
![rome total realism vii rome total realism vii](https://i.ytimg.com/vi/9a8itF0iupU/sddefault.jpg)
Before we delve in the amazing project which is RTR VII, I would first like to explain how this preview is laid out. Greetings, On behalf of the entire RTR VII development team I would like to welcome you to the first official Rome Total Realism: VII preview.